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CTF-DesertFoxTitans was partially inspired by papercoffee - It's not real... — LiveJournal [entries|archive|friends|userinfo]
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CTF-DesertFoxTitans was partially inspired by papercoffee [Mar. 22nd, 2015|10:25 pm]
All Things Unreal

unreal_games

[evilgrins]
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A long time ago I asked if it was possible to attach a voicepack to a monster, and papercoffee was very against the idea:


This map's been done a long time, but I decided to voicepack the TeamPupae on the map at the last minute. I juggled around a few other TeamMonsters on the map but none of them worked out for what I needed. See, I don't know how to do CreatureFactories and to use TeamMonsters on a map, like on CTF-FaceKrall, that's ideal. Without that, what I'm left with is making a nearly unkillable pupae for each time. About as slow as a normal pupae but lethal...


...and, of course, it speaks in a way that would creep out papercoffee.

Beyond that, plus a UTDMT on each team, it's a fairly standard castle-themed map. One of my faves for many years, but it was ideal for an edit of the type I had in mind:


Usual Suspects:
==============
.utx /textures
.u /system
.int /system
.unr /maps
.png - pwetty
ReadMe - this message will self-destruct

Enjoy!
http://www.mediafire.com/download/f5b4f2amlso1fbe/CTF-DesertFoxTitans.zip
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